Friday, October 26, 2018

On Gaming Video and Streaming

I've been trying to record videos during my play sessions.  It's a lot harder than those crazy kids on YouTube make it seem.  Talking to yourself for two hours while playing is pretty taxing.  I'm mostly trying to get enough content to do some editing and come up with something watchable.  One of those projects is pretty ambitious, I'm doing candy buckets without audio and my plan is to edit it down to just the pickup from all the innkeepers and put some funny music or something behind it. I got some footage of me doing silly things in the costumes they put on you too. But that requires me to do alllllll the buckets. I mean technically I don't have to, but that's my aim.  That also gets me enough candy for some prizes I don't have. I did Kalimdor last weekend, that netted me around 130 candies and took me around 2 hours, so I figure I have 4 more hours to go, and hopefully will snag 300 more candies to get this year's pet, the horse butt from last year, and something else.

The main thing I'm on the fence about is the camera broadcast.  That seems to be an integral part of what you see in gaming now, but I don't really have a good setup for it, and apparently I have a bad habit of touching my nose all the time. I'd have to think about what to wear, what's in the background, posture, messing with my cats and texting while on screen, things like that.  It's stage presence.  But it's not a bad skill to learn, so maybe I'll give it a shot.

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